[펌] div resizable
ITWeb/개발일반 2011. 9. 29. 09:19ref. http://webfx.eae.net/dhtml/genresize/genresize.html
///////////////////////////////////////////////////////////////////////// // Generic Resize by Erik Arvidsson // // // // You may use this script as long as this disclaimer is remained. // // See www.dtek.chalmers.se/~d96erik/dhtml/ for mor info // // // // How to use this script! // // Link the script in the HEAD and create a container (DIV, preferable // // absolute positioned) and add the class="resizeMe" to it. // ///////////////////////////////////////////////////////////////////////// var theobject = null; //This gets a value as soon as a resize start function resizeObject() { this.el = null; //pointer to the object this.dir = ""; //type of current resize (n, s, e, w, ne, nw, se, sw) this.grabx = null; //Some useful values this.graby = null; this.width = null; this.height = null; this.left = null; this.top = null; } //Find out what kind of resize! Return a string inlcluding the directions function getDirection(el) { var xPos, yPos, offset, dir; dir = ""; xPos = window.event.offsetX; yPos = window.event.offsetY; offset = 8; //The distance from the edge in pixels if (yPos<offset) dir += "n"; else if (yPos > el.offsetHeight-offset) dir += "s"; if (xPos<offset) dir += "w"; else if (xPos > el.offsetWidth-offset) dir += "e"; return dir; } function doDown() { var el = getReal(event.srcElement, "className", "resizeMe"); if (el == null) { theobject = null; return; } dir = getDirection(el); if (dir == "") return; theobject = new resizeObject(); theobject.el = el; theobject.dir = dir; theobject.grabx = window.event.clientX; theobject.graby = window.event.clientY; theobject.width = el.offsetWidth; theobject.height = el.offsetHeight; theobject.left = el.offsetLeft; theobject.top = el.offsetTop; window.event.returnValue = false; window.event.cancelBubble = true; } function doUp() { if (theobject != null) { theobject = null; } } function doMove() { var el, xPos, yPos, str, xMin, yMin; xMin = 8; //The smallest width possible yMin = 8; // height el = getReal(event.srcElement, "className", "resizeMe"); if (el.className == "resizeMe") { str = getDirection(el); //Fix the cursor if (str == "") str = "default"; else str += "-resize"; el.style.cursor = str; } //Dragging starts here if(theobject != null) { if (dir.indexOf("e") != -1) theobject.el.style.width = Math.max(xMin, theobject.width + window.event.clientX - theobject.grabx) + "px"; if (dir.indexOf("s") != -1) theobject.el.style.height = Math.max(yMin, theobject.height + window.event.clientY - theobject.graby) + "px"; if (dir.indexOf("w") != -1) { theobject.el.style.left = Math.min(theobject.left + window.event.clientX - theobject.grabx, theobject.left + theobject.width - xMin) + "px"; theobject.el.style.width = Math.max(xMin, theobject.width - window.event.clientX + theobject.grabx) + "px"; } if (dir.indexOf("n") != -1) { theobject.el.style.top = Math.min(theobject.top + window.event.clientY - theobject.graby, theobject.top + theobject.height - yMin) + "px"; theobject.el.style.height = Math.max(yMin, theobject.height - window.event.clientY + theobject.graby) + "px"; } window.event.returnValue = false; window.event.cancelBubble = true; } } function getReal(el, type, value) { temp = el; while ((temp != null) && (temp.tagName != "BODY")) { if (eval("temp." + type) == value) { el = temp; return el; } temp = temp.parentElement; } return el; } document.onmousedown = doDown; document.onmouseup = doUp; document.onmousemove = doMove;